
So there’s these lazy, sloppy elements that, at this point, are classic Walking Dead foibles. They start fighting each other and there’s a zombie eating some lady’s face off and the cops just. All the cops would have their hands full. It’s a spiteful move, but it’s also absurd. You also start to wonder, when you know you’re going to die each time and then be born again to try another day, why wouldn’t they try something new a little bit sooner? Gina wants to go see her family, but never attempts to just get there in something other than a tanker? Surely there are other options, especially when you get to try and try again.Īlso, there’s a scene where Blair calls the cops to intervene with Gina’s hijacking plans. When the episode starts to drag, you think about these things more.

It would be an awful, beastly thing to attempt to drive around especially without experience operating vehicles this size. Yes, having that gas would be great-if you had it parked somewhere, fortified and had some other vehicles to fill up using its gasoline. This, in other words, is a terrible vehicle to try to commandeer. Breaking too hard can throw the truck’s balance off badly. Worse, a gas tanker is a liquid load, and liquid loads are much less forgiving when it comes to steering and maneuvering.
THE WALKING DEAD EPISODES HOW TO
I don’t know about you, but if I hopped into a truck with ten forward gears and two reverse gears, I might be a little hard-pressed on how to drive the thing. Semi-trucks often have a lot more gears than a normal vehicle. This is a big truck that requires a Class A CDL to operate. The novelty of the rinse-repeat storytelling wore off pretty quickly, and made other writing choices a bit harder to swallow.įor instance, you don’t just hop into a gas tanker and drive away. Maybe pair it with another short to comprise one episode block. Chief among these is the fact that it should have been about half as long.

Still, while I enjoyed the performances from both main actors, the Groundhog Day episode wasn’t without its flaws. It was also nice to see actual character development here, something that has been sorely lacking in these shows. At least here, the premise is so absurd it’s a little easier to just enjoy it for what it is.

Last week’s episode was also a bit on the goofier side, but the characters made so many silly decisions (like leaving the damn bunker!) that I had a hard time enjoying it as much. Maybe it’s because it was just so different-a little reprise from the self-seriousness of The Walking Dead. I won’t go over every last detail of the episode, but it ends pretty well and I found myself chuckling along with the funnier bits and genuinely enjoying myself. Blair eventually apologizes for being such a jerk all this time. This leads them down a path of empathy and understanding, where both women learn new things about one another. They bust open the vending machine at the office and have an actual conversation. There are reasons that they both keep going back and after a montage the two basically give up. We find out later that both Blair and Gina can remember-and that they keep returning to that same scene and keep dying in various variations of the same fiery death. Well, at first we only know that Blair remembers. Then they wake back up, back in the office having the same conversation that they were having with their co-workers at the beginning of the episode.
